

I needed to test my keybindings spent tons of time doing that and I didn't know how to create the stuff I needed in the editor which they still haven't fixed far as the tooltips go. I haven't played since a week or 2 after beta. Text to be displayed below the overviewPicture on the mission selection screen when the mission is locked from play.Thank you for this. Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play. Path to image which will be displayed when the mission is highlighted on the mission selection screen. Define whether you will see the time and date displayed while the mission loads.Įffect unkown in Arma 3. See Multiplayer Game Types for more detailed information. The path is relative to the mission folder. The picture to be shown while the mission is loaded.

Note that a mission that takes very little time to load will only display the message for a short time. Displays a message while the mission is loading. The onLoadMission text is placed below the load screen and the header gameType determines the game type on top of the box. The string is shown in a slightly larger font above the loadScreen. String usually mission name shown during mission loading. The default loading screen shows this string below the onLoadName in a smaller font prefixed by "by ".

This section helps you find out how to customise Mission overall external appearance, from Mission Overview to Loading Screens.

In the 2D Editor the mission has to be reloaded for changes to be applied. Additionally, many attributes can also be set via the Eden Editorwhere changes are automatically refreshed upon scenario preview. It is placed in the mission root folder and uses the same syntax as the config.
